

Taking the charm off and setting at benches does not reset the increased chance. You can literally stack it to 90% before a radiant fight and it will block the first hit 90% of the time. And it's almost never worse because of being a random distribution.Īlso extremely important it blocks both hits of double damage and it works during radiant boss fights.

So it effectively gives you 2 extra masks, but you don't have to waste soul or time to heal them you basically just get and extra mask back every time you heal 4 times, but sometimes it's even better. So it procs about every 4 hits and you have 9 health.

So it hits around 22-23% of the time and is fairly consistent. That is it starts with a 0% chance and goes up each time you get hit capping at 90% and when it procs resets to zero. It's a random distribution so it activates much much more consistently than if it was actually random. I will announce number of votes for every round after finishing the game (finding the last charm standing)Īh see carefree melody is not actually rng. I'm going to make daily posts and in the next post i will remove the charm with the most votes until we get the last charm standing so it may be a bit longįourth round elimination: Joni's Blessingġ0th round elimination: Unbreakable GreedĢ5th round elimination: Fury Of The FallenĢ7th round elimination: Grubberfly's Elegy r/demonssouls /r/darksouls /r/darksouls2 /r/darksouls3 /r/bloodborne /r/saltandsanctuary /r/castlevania /r/metroidįirst of all i must say that these posts are mod approved and i asked them if i can do this before posting the first round

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